Halos Development
  • 👋Welcome to Halos Development
  • Overview
    • 💡About Us
  • Halos Player Spoofer
    • 👨‍💻First Install
    • 🎙️Setup Guide
    • 📎Commands/Permissions
    • Files
      • 📄config.yml
      • messages.yml
      • Modules
        • 🧑Fluctuation Module
        • 🍘Cracked Module
        • 🙀Command Module
        • 💸Donations Module
        • 🧑‍🤝‍🧑Location Module
        • 💯Pickup Module
        • 🏓Ping Module
        • 🥛Ranks Module
        • 🗒️Vote Module
        • 🙉Welcome Module
    • 🛠️API
  • Halos Staff
    • 👨‍💻First Install
    • 🎙️Setup Guide
    • 📎Commands/Permissions
    • Files
      • 🛑license.yml
      • 📄config.yml
      • 🏴󠁧󠁢󠁳󠁣󠁴󠁿messages.yml
  • Halos Bounty Hunter
    • 👨‍💻First Install
    • 📎Commands/Permissions
    • Files
      • 🛑license.yml
      • 📄config.yml
      • 🪁custom-items.yml
      • 👽messages.yml
      • 🎹sounds.yml
      • Guis
        • 🍍bounties-gui.yml
        • 🍍bounty-shop.yml
        • 🍍bounty-top-gui.yml
        • 🍍hunter-top-gui.yml
        • 🍍wanted-top-gui.yml
  • Halos Boosters
    • 👨‍💻First Install
    • 📎Commands/Permissions
    • 🥇Placeholders
    • 🥾Boosters
    • Files
      • 🛑license.yml
      • 📄config.yml
      • 👽messages.yml
      • Boosters
        • 🍍example.yml
  • Halos Economy
    • 👨‍💻First Install
    • 📎Commands/Permsissions
    • 🥇Placeholders
    • Files
      • 🛑license.yml
      • 📃config.yml
      • 🤑economies.yml
      • 📄menus.yml
      • Shops
        • 🍍example.yml
  • Halos Giveaways
    • 👨‍💻First Install
    • 📎Commands/Permissions
    • Files
      • 🚨license.yml
      • 📇config.yml
      • 🎁giveaways.yml
      • 📄menus.yml
      • 👽messages.yml
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sounds.yml

Take a look at our sounds config.

# The sound when player claim a bounty.
bounty_claim:
  sound: entity_ender_dragon_ambient
  volume: 1
  pitch: 1
# The sound when player claim a bounty.
wanted_level_increase:
  sound: entity_villager_no
  volume: 1
  pitch: 1
bounty_track:
  sound: block_note_block_pling
  volume: 1
  pitch: 1
bounty_untrack:
  sound: block_note_block_pling
  volume: 1
  pitch: 1
# Sent when a player fail to set a bounty for any reason.
bounty_set_fail:
  sound: entity_villager_no
  volume: 1
  pitch: 1
# Sent to maker when successfully setting the bounty.
bounty_set_maker:
  sound: entity_villager_no
  volume: 1
  pitch: 1
# Sent to target when a bounty is set on them
bounty_set_target:
  sound: entity_ender_dragon_growl
  volume: 1
  pitch: 1
shop_buy_success:
  sound: entity_villager_yes
  volume: 1
  pitch: 1
shop_buy_fail:
  sound: entity_villager_no
  volume: 1
  pitch: 1
# Played on bounty increase to target.
bounty_increase_target:
  sound: entity_ender_dragon_growl
  volume: 1
  pitch: 1
# Played on bounty on increase to maker.
bounty_increase_maker:
  sound: block_note_block_pling
  volume: 1
  pitch: 1
# Sent to a player when they killed a player with wanted level and receive a reward.
wanted_level_reward:
  sound: block_note_block_pling
  volume: 1
  pitch: 1

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Last updated 1 year ago

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