đgiveaways.yml
Our giveaways config. This is where all the magic happens.
giveaways:
example: # id
giveaway-duration: 300 # in seconds
broadcast-message:
start:
enabled: true
sound: 'ENTITY_PLAYER_LEVELUP;2.0;2.0' # sound;volume;pitch
message:
- ''
- '&6&l GIVEAWAYS! &fA new giveaway has started!'
- '&7 Check it out now at /giveaways.'
- ''
end:
enabled: true
sound: 'ENTITY_PLAYER_LEVELUP;2.0;2.0' # sound;volume;pitch
message:
- ''
- '&6&l GIVEAWAYS! &fThe giveaway has ended!'
- '&7 Winner: &f%winner%'
- ''
- '&f Rewards:'
- '&8 - &716x Diamonds'
- '&8 - &71x Rare Key'
- ''
rewards:
1:
name: '16x Diamonds'
command: 'give %player% diamond 16'
2:
name: '1x Rare Key'
command: 'crates give %player% rare 1'
auto-start:
enabled: true
schedules:
- '08:00 AM'
- '10:00 AM'
- '01:00 PM'
- '05:00 PM'
- '10:00 PM'
- '01:00 AM'
example2: # id
giveaway-duration: 300 # in seconds
broadcast-message:
start:
enabled: true
sound: 'ENTITY_PLAYER_LEVELUP;2.0;2.0' # sound;volume;pitch
message:
- ''
- '&6&l GIVEAWAYS! &fA new giveaway has started!'
- '&7 Check it out now at /giveaways.'
- ''
end:
enabled: true
sound: 'ENTITY_PLAYER_LEVELUP;2.0;2.0' # sound;volume;pitch
message:
- ''
- '&6&l GIVEAWAYS! &fA new giveaway has started!'
- '&7 Check it out now at /giveaways.'
- ''
rewards:
1:
name: '16x Emeralds'
command: 'give %player% emerald 16'
2:
name: '5x Epic Keys'
command: 'crates give %player% epic 1'
auto-start:
enabled: false
schedules: []
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